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motionSymmetry
 
BAM!ID: 59132
Joined: 2008-09-22
Posts: 14
Credits: 822,951
World-rank: 236,421

2008-11-18 18:04:25

Have had a FreeHAL wu running over 16 hours now, always showing a minute and four seconds to finish, but it doesn't look like it's ever going to complete. They have been running with about 2 hrs estimated.

Should I abort this one?

Regards.
motionSymmetry
 
BAM!ID: 59132
Joined: 2008-09-22
Posts: 14
Credits: 822,951
World-rank: 236,421

2008-11-18 19:43:51

Update: Rebooting seems to have fixed the problem, altho I went ahead and aborted.

Several things of note, however, the first is that the app is no longer showing either progress or (apparently) credits given for the wu's. The second is that I misstated what the estimated completion was (and is) - it's showing a minute and four seconds, a not an hour and four minutes.

Otherwise, the wu's seem to now be running just fine.

Regards.
salyavin
 
BAM!ID: 26954
Joined: 2007-05-19
Posts: 13
Credits: 663,960,577
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2008-11-19 19:15:27

I had crazy behavior on a windows machine. For me if I tried to suspend it Freehal says it is suspended but still computing. Also it always is running so in addition to my usual 2 projects computing I get an additional one FreeHal which does not wait, stop, pause, or obey the very low percentage I allocated to it. On a Linux server it als ran a lot and did heavy i/o. So I detached and won't touch this again for a while until I hear this project is nmore stable and well behaved. I never had an alpha project misbehave so badly before.
ebahapo
 
BAM!ID: 239
Joined: 2006-05-12
Posts: 662
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2008-11-22 21:41:50

For me if I tried to suspend it Freehal says it is suspended but still computing. Also it always is running so in addition to my usual 2 projects computing I get an additional one FreeHal which does not wait, stop, pause, or obey the very low percentage I allocated to it.

Indeed, FreeHAL's application doesn't obey the commands from the BOINC client to stop or continue processing. On the other hand, it seems that the project got to keep it as fairly non-CPU intensive.
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